Once a game is prepared for distribution, only the distribution process itself remains. Games may be distributed in any of the following ways:
·
CD-ROM
·
Thumb Drive
·
E-mail attachment
·
URL (Web link download)
No matter what option you choose, the media you give to your recipient(s) should contain three files:
1.
The game you compiled (.a1q)
2.
The AllPlay 2 Runtime Setup.exe
3.
A runtime.ini file (optional, but recommended)
The AllPlay 2 Runtime Setup.exe can be found on the program's CD-ROM. When the recipient runs the Setup.exe program, a default version of the AllPlay 2 Runtime program is installed on the end user's computer. If you have distributed a customized runtime.ini for your end users, then its settings will overwrite the default settings for runtime.ini during the installation process.
Note: You may edit runtime.ini directly using a word processor.
EnableEdit=1 will activate the Setup Menu during game play. If EnableEdit=0, the Setup Menu will not be accessible.
OpenPresetGame=1 will create an environment in which a preset game will be opened at program activation. If OpenPresetGame=0, this capability will not be activated.
PresetGameFileName should contain the name of the game file to run when the program is started.
RelativePathPresetGameFileName should contain the path (relative to the location of the program) where the preset game is located.
UserName and SerialNumber are variables associated with registration. Enter the values you were provided when you licensed the program.
After you have edited the file to update variables for your selections, save the file.